Stylescape HD is a full environment kit featuring 6 highly detailed biomes, built to utilize all of the latest Unreal features such as Landmass, Water, Edit Layers, Runtime Virtual Textures (w/ Blending), and Virtual Heightfield.
Stylescape HD 是一个完整的环境套件,包含 6 个高度详细的生物群系,旨在利用最新的虚幻引擎功能,如地形、水域、编辑层、运行时虚拟纹理(带混合)、虚拟高程场。
LANDSCAPE 地形
• Included Biomes: Grassland, Forest, Alpine, Alpine Snow, Tropical, Desert Canyon
• 包含的生物群系:草地、森林、高山、高山雪地、热带、沙漠峡谷
• Landscape Auto Material with auto slope layers based on biome, 12 paintable layers, micro/macro blending, slope noise masks, PBR controls, displacement control, and more
• 根据生物群落自动坡度层的景观自动材质,12 个可涂抹层,微观/宏观混合,坡度噪音蒙版,PBR 控制,置换控制等
• Layers include physical materials setup with FX and sounds
• 层包括带有 FX 和声音的物理材料设置
• Paint over Grassland with Dry Grass noise patches
• 在干草噪音斑块上涂抹草地
• Easily paint puddles with customizable noise masks, automatically removes grass
• 使用可定制的噪声蒙版轻松绘制水坑,自动去除草地
• Desert and Alpine Snow layers automatically replace cliff slope textures
• 沙漠和高山雪层会自动替换悬崖坡面纹理
FOLIAGE 植被
• All grass, trees, rocks and other assets blend with landscape via RVT
• 所有草地、树木、岩石和其他资源通过 RVT 与景观融为一体
• Assign any color for all leaves and grass, tutorial video available
• 为所有叶子和草地分配任何颜色,提供教程视频
• All leaves and grass are vertex wind animated and comes with customizable animated panning wave
• 所有叶子和草地都是顶点风动画,并带有可定制的动画波浪效果
• Trees have high quality 4k impostor billboards
• 树木具有高质量的 4k 冒牌广告牌
• Easily add foliage to your level with included procedural foliage spawners setup for a 2km world
• 使用包含的程序性植被生成器设置轻松向您的级别添加植被,适用于 2km 世界
• Every biome includes FX and ambience
• 每个生物群系都包含特效和环境声音
EXTRAS 额外功能
• Utilize mountain island meshes to quickly fill up your background
• 利用山岛网格快速填充背景
• Easy to place BP water actor with material and scaling controls, underwater fog, and distortion
• 轻松放置 BP 水体演员,具有材质和缩放控制,水下雾气和扭曲
• Included cobblestone walls and paths to use with landscape splines
• 包括鹅卵石墙和路径,可与景观样条一起使用
• Take a ride up in our animated hot air balloons, including random pattern logic
• 乘坐我们的动画热气球,包括随机图案逻辑
• Get around more quickly with customizable jump pads
• 使用可定制的跳板更快地移动
• Included Demo, Showcase, and Template map to quick start your journey
• 包含演示、展示和模板地图,快速开始您的旅程
• Full product support even for non-related questions, community Discord, and video tutorials that take you through the entire usage process
• 即使是与产品无关的问题,也提供全面的产品支持,社区 Discord 和视频教程,带您了解整个使用过程
技术细节
Features: 特点:
LANDSCAPE AUTO MATERIAL
- Paintable layers: Grass, Grass Dry, Forest, Alpine, Alpine Snow, Tropical, Desert, Dirt, Sand, Wet Sand, Puddles, Remove Grass
可涂抹图层:草地,干草地,森林,高山,雪山,热带,沙漠,泥土,沙子,湿沙,水坑,移除草地 - Auto Slope Layers: Cliff Slope, Desert Cliff, Snow Cliff, Sub-Cliff Slopes
自动坡度图层:悬崖坡度,沙漠悬崖,雪山悬崖,次级悬崖坡度 - Noise Masks and Falloff Control for Slope Layers
斜坡图层的噪声蒙版和衰减控制 - Micro & Macro LOD Layer Tiling, Procedural Tiling
微观和宏观 LOD 层平铺,程序化平铺 - PBR Controls with Roughness, Height, AO Masks
PBR 控制:粗糙度、高度、AO 遮罩 - Global Controls: Distance, Specular, Heightfield Power
全局控制:距离、高光、高度场强度 - Supports: Edit Layers, Landmass, RVT, and Virtual Heightfield
支持:编辑图层、陆地、RVT 和虚拟高程场 - Procedural GrassTypes for all layers
所有图层的程序化草地类型 - Distant Landscape Fresnel Glow
远景景观菲涅尔辉光
EXTRA MATERIALS 额外材料
- Underwater Fog & Distortion
水下雾气和扭曲 - Sky HDRI
- Cloud Shadows 云影
MESHES 网格
- 152 Foliage 152 植被
- 62 Cliffs/Rocks 62 悬崖/岩石
- 5 Background Mountain Islands
5 个背景山岛
MISC 其他
- Water Actor Blueprint w/ scaling & material controls
- Ground foliage distance “growing” effect
地面植被距离“生长”效果
Number of Unique Meshes: 224
独特网格数量:224
Collision: Yes: Custom, Auto
碰撞:是:自定义,自动
Vertex Count: 8 – 19,000
LODs: Yes: Custom, Auto, Impostors
Number of Materials and Material Instances: 25 Masters, 152 Instances
材料数量和材料实例数量:25 个主材料,152 个实例
Number of Textures: 359 纹理数量:359
Texture Resolutions: 32, 512, 1024, 2048, 4096
纹理分辨率:32、512、1024、2048、4096
Supported Development Platforms:
支持的开发平台:
Windows: Yes Windows:是
Mac: Yes Mac:是
Important/Additional Notes: SSHD uses Epic plugins that are vital to it’s operation, enable Landmass and Water plugins, enable Virtual texture and anisotropic filtering in project settings.
重要/附加说明:SSHD 使用对其操作至关重要的 Epic 插件,启用陆地和水体插件,在项目设置中启用虚拟纹理和各向异性过滤。
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